AI Insights · Timothy · July 2021
Top 5 Roguelike Games' Performance in Poland - Q2 2021
An overview of the top 5 roguelike games' performance in Poland during Q2 2021, highlighting key trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 roguelike games in Poland showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Hero Wars: Alliance RPG saw fluctuations in its weekly revenue, peaking at approximately $31K in the week of May 10. Weekly downloads started strong at around 36.8K in early April but experienced a significant drop, reaching around 6.7K by the end of June. Active users followed a similar pattern, starting at 58.6K in early April and declining to approximately 37.9K by the end of the quarter.
RAID: Shadow Legends maintained relatively stable revenue, with weekly earnings hovering around $20K, peaking at $20.6K in mid-April. Downloads showed a downward trend, starting at 4.3K and dropping to 1.7K by mid-June, before a slight recovery to 2.6K by the end of the quarter. Active users remained steady, fluctuating between 20K and 24K throughout the period.
AFK Arena experienced consistent revenue, averaging around $16K to $21K weekly. Downloads were relatively low but showed growth towards the end of the quarter, starting at 829 and peaking at 1.8K in late June. Active users demonstrated stability, maintaining levels around 28K to 35K throughout Q2.
Idle Heroes - Idle Games displayed a notable increase in revenue, peaking at approximately $12K in early June. Downloads fluctuated, starting at 2.4K in late March and dipping to around 1K by mid-June, with a small recovery towards the end of the quarter. Active users showed a slight decline, from 19.1K in late March to approximately 15.9K by the end of June.
Archero had stable revenue, with weekly earnings around $5K to $6.7K. Downloads remained fairly consistent, starting at 3.9K and stabilizing around 3.6K by the end of the quarter. Active users hovered around 30K to 34K, showing slight fluctuations but maintaining a steady user base.
For more detailed insights and data on the performance of these games, visit Sensor Tower.